starsector ship names. Personal favourite has to be the Archer, a midline missile destroyer, fragile but provides great support with 3 medium missile ports. starsector ship names

 
 Personal favourite has to be the Archer, a midline missile destroyer, fragile but provides great support with 3 medium missile portsstarsector ship names  But what i want is to spawn one, not locate

9. When logged in, you can choose up to 12 games that will be displayed as. Ship components shouldn't be a rarity,. One of my Astrals is named Lady of the Lake as well. 4 - Mechs/Fighters, wings with personality. 1a-RC6] (31. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels; Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”). While it's interesting to have consequences for being too careless when salvaging a ship (as you might end up salvaging a notable ship without even knowing it), but it's also very annoying when I want to bring certain ships to combat, but can't because they'll recognise me, which will cause a war between my faction and the target fleet's faction. In that case, recieving an insurance payout makes sense because the cost of restoration is practically the cost of a new ship, if not more. Show Me the Ships. More Ship Names is another simple mod that can spice up your Starsector experience. Author Alex MosolovThe goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Propels the ship forward at. One is at Askonia, other is started in Penelope's Star. Additionally I found in the settings that you can change the maximum and minimum size of the "Battle Size" slider. The main meta to get behind is that at the moment Ballistics are king even in modded (And especially with the UAF mod). Requires latest LazyLib. Starsector (formerly . Their ships have better than high tech mobility and flux stats and the ballistic slots to use them. A cruiser can have 150ish crew. ago I like quite a bit of the default names, but a few ships get special names when they join my fleet. 4. I think the joke is in the name 🤓. Balance may be a little off, so feedback is appreciated. The names "lostech" was kinda nondescript. See the OPTIONS. 14. Super OP for smuggling for cash. Nexerelin does change the game significantly but it does also give you some flexibility in your starting fleet. Nude hunter 2. These new ship names have been carefully selected to fit with the game’s themes and aesthetic and add a great deal of flavor and personality to the vessels in your fleet. Starsector Ship Tier List. Sometimes they even sound like characters from your favorite video games. 2: Look for the REDACTED ships' names. The traumtanzer itself has 6 medium missile slots, two large universal slots, an autoforge that replenishes missile ammo over time, and a phase skimmer system, so it. Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. This post is already getting a bit long, so to keep it manageable (and to fuel rampant speculation), let’s just note the names of the new systems: Afflictor, frigate: Quantum Disruptorface it the Paragon is the best ship in starsector the astral being a very close second with a conquest and odyssey being tied for third place the onslaught in Legion being tied for fourth place I won't even mention the pather capital ship or the pirate capital ship because just saying their names fills me with disgust the closest Mark II in the Prometheus Mark II are. Edit. 1. Criarino • 1 yr. It's only completed 25% of it's training, but already producing some. Starsector Mods Miscellaneous More Ship Names More Ship Names Endorsements 154 Unique DLs 5,407 Total DLs 7,009 Total views 22,896 Version 1. Increased fuel/cargo holds is neat when installed on a tanker or freighter, more fuel and carry. The paragon was named Thunderstruck (which seemed appropriate), and other fun names included Exceeder, Black Rainbow, Graceland, and Ultraviolet. Click on organized mods and scroll about a bit. At least in the early-mid game when the player has a good supply of ships. When logged in, you can choose up to 12 games that will be displayed as. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. There are two methods to do this. ago Nexus mods has a starship name mod: TallGiraffe117 • 2 yr. MtnMaiden • 1 yr. Repair drones now report to Detailed Combat Results their repair data; Version 2. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed. Usually depends on the planet. 25. Rose Memelord. DamascusSeraph_ • 1 yr. 49K subscribers in the starsector community. Poor performance, particularly when using Templar ships or weapons, can be solved by changing options in Templars/TEMPLAR_OPTIONS. The Oberth class is a weird ship in the bevvy of Starfleet models, best known for being utterly destroyed in Star Trek III. ). If the current name does not match the faction's ship prefix, it will update the name instead; Ships: Added Apex-class Heavy Droneship; Added Nova-class Drone Battlecruiser; Added Pegasus-class Battleship (midline) Added Executor-class Battleship (version of the Pegasus)The Domain fleet doctrine and ship design timeline makes no fucking sense. The Apogee to me is the Starsector version of Star Trek's Enterprise so I usually name it along those lines. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. DWG262 Czvarke Astro Combat Fighter. r/starsector. Their ships and weapons are extremely unbalanced. you're viewing your generator with the url starsector-ship-generator - you can:. - Added unique names for Imperium special forces fleets. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)Final Edit: added names, btw Thanks for all the feedback, don't think im going to be bored anytime soon in the future lol. More Ship Names is another simple mod that can spice up your Starsector experience. If you don't know what to use at the beginning of the game, you won't. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. u/PureLSD made a great one a while back so this is going to be heavily inspired by it since there's no need to fix what ain't broken. Lacks large weapon slots, but two universal mediums and two flight decks compensate for that well enough. Those are all the larger-than-capitals that I'm familiar with, though they all still pale in comparison to the. Faction Info. 96a Upgrade; Supports LunaLib; Can enable/disable. We will be looking at best ships in Starsector. Edit. They have low OP, low speed and no shields. More Ship Names adds up to 7,000 fitting ship names that are randomly pooled, so you don't have to get the same name for every other ship. Frigates - a mix of various simple names. GreenGhost95 • 1 yr. - Update names of files to fix Linux compatibility. The ARKS Ship serves as the capital ship for Oracle. 0 (Compatibility update with Starsector 0. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. hullmods. and then have basically a 40k in starsector for a few hours. I. states that "Both the official and existing unofficial histories of the First AI War never mention this class of ship" so the Remant didn't have a capital ship for the wars. 1. Radiants are S tier, is S tier. There is a ship that allows you to experience everything Starsector has to offer, except combat - trading, missions, exploration and smuggling. Mothballed ships don't. « on: April 12, 2016, 09:14:34 PM » In the Angry Joe show, he mentioned that popular Youtubers like to name in-game characters after their subscribers or Patreon supporters. A capital ship would be akin to either a battleship/battlecruiser, or an assault carrier. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. This mod halves the penalties of d-mods (and. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. one that allows custom searches through editing a CSV file. Assign weapon groups as you would for a normal ship, but also add in the slots for the modules. And what I've found is that they are incredibly confusing. Category:Ship Systems. ship file and a ship_data. It's only completed 25% of it's training, but already producing some. ship file. 96a) Ship Catalogue / Variant Designer. That's Sylphon RnD. ago. 4% completed, the first "ship" appears. A while back, I wanted to dig into Low/Mid/High tech designations and what they mean. . The codex and wiki are nice, but not very handy and don't include mods. With burn drive, it also has amazing battlefield maneuverability, far better than the hammerhead. We need a new everything tier list. The stock ship loadouts generally aren't well min-maxed, so custom loadouts tend to drastically improve combat capability. Starsector, though it does not have as much granular customization, also does not have optimal designs. 96] Arma Armatura v2. Omens have a built-in weapon that does 100*20 damage (+500*20 EMP) at 0. It was then at commented and written by Ayomide. The Wolf is ~80 meters long, about the size of an actual frigate. If the ship is at low CR (somewhere less than 40%), then it decreases the ship's contribution. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). We’ve also established three tech levels for ship designs – low tech, midline, and high tech. I also named 3 of my Conquests, Pendragon, Excalibur and Merlin. Don't know if this was already done or not, or if this is in the right spot. I also have ships named from Norse, Biblical and Greek/Roman mythology. Pretty dumb, but something like "Event Horrizon" sounds cool so you could expand it to make it not dumb. When I saw this beautiful game I immediately knew what I wanted to do. Essentially chose a large, maneuverable ship with good stats (eagle) and practice. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. V0. ) Turn on sustain burn and your transponder nearish the target, but out of range of the ships if they emergency burn towards you. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 278 votes, 23 comments. (0. impl. captains and officers), and 3,020 names for stellar objects (i. For example, drover fleets used to be highly effective and now are probably very bad. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. 8,,,15,30,50,40,1,40,10,12000,10,20,180,0. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. ini file in the mod folder or use LunaLib to edit settings in-game. Starsector also has asymmetrical ship designs (which is interesting). Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. In 0. ). 6. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. csv while the less commonly edited information is in the . 333. Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G. From personal experience, it tends to. . More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Or try the jumpy type of virtuous for short range hit + run to outmaneuver and pick off multiple targets. g. I've made a ship pack mod that adds some ships to the pirates, derelicts, and Hegemony, and it's finally updated to 0. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. It used to be called Starfarer. Being the largest faction, as well as one of the most developed, they produce large quantities of raw materials and industry, including owning a Pristine Nanoforge on their capital of Chicomoztoc. A new faction enters the ring, The Stinger Explosives Corporation! The Stinger Explosives Corporation is a loose-knit and often violent organization of miners, salvage specialists and ex-mercenary gunsels. Go to the Starsector forums via the fractal soft works Starsector website. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. More range and damage than the dedicated point defense beams, and they still track well enough. 96a RC10. The Sindrian Diktat is a small military dictatorship ruled with an iron fist by former Hegemony Admiral Andrada, who went mad with power after a planet in the system had its population bombed to. Promise: added by Arsenal Expansion, you need level 16 for it to appear in random bar. DolanTheCaptan • 2 yr. csv. Quest 1 id where you need a bar event. Sometimes, you can find unique ships there, either as derelicts or as rewards for boss battles. Manage an empire or EXPLORE space in first person. Games. 3-No shades because they can't cloak while using their ability. The main reason for this is the "rugged construction" hull mod. 2 type "add_ship" then put in the design name and number. 98. You end up with 1 Cap, 2 Cruisers, 4 destroyers, 8 frigates for a total of 15 ships, and what sounds like a very well balanced fleet. Ctrl+F and type in the name of the ship. Re: My personal vanilla Starsector ships Tier-list. Several options exist for the large hardpoint, each with its own strengths and weaknesses: Autopulse Laser: Low OP cost (for a large weapon), fairly versatile but limited effectiveness against armored targets. Your sensor profile is equal to the sum of the five largest sensor profile ships. ago. ). In t. e. When logged in, you can choose up to 12 games that will be displayed as. json of a given mod to make it compatible with the current version. Ill try to methodically gloss over what gives it this status in a few points for those that wouldn't know about it: #Bullshit 1: damage# : FYI, this ship has 3 weapon slots. 43. It's from the Low Tech Armada mod. With burn drive, it also has amazing battlefield maneuverability, far better than the hammerhead. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. Domelaze (OS) Domelaze III. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. But the most general metric for how good a ship is in combat is its deployment point cost. Login with username, password and session length News: Starsector 0. 95. I wanted good and easily. All the defensive measures you could ever want. SWP has the cathedral hubship, which again is medium focused (but has a respectable 5 large mounts+built in large missile) and is mostly made of "modules" like a station and can survive getting them blown off, more modest than the other super sized ships. ago. I need to heat my house and I like the massive brawls. Requires no other mods! Zero dependencies. Those ships already serve a purpose -- carrying 1000 spare crew for a colony. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Games. It has a great flux pool, a very effective shield for its class and costs very little logistically. If the 'bad' traits were more 'neutral' (ie they have some bad and some good mixed) then this wouldn't be the case. Refers to ship name elements defined in \data\strings\ship_names. 1a-RC6) Adds a further 2,550 ship names to the naming pool, primarily from pulp-fiction magazines, song names, and sci-fi novels. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. The industry tree go with salvage and the 25% auto-repair after fight. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. r/starsector • Follow-up of the Work-In-Progress UAF cosplay teaser, here is the first 3 photos from Saturday, I post the photos made in duo with my friends from Sunday as soon as they uploaded, big thanks to Shashin Studio, his setup match the UAF tri-colored hue. There will be two tiers listed for ships. THE SHRINE OF HESPERUS. Colonies are player-owned settlements on planets within the sector. There are many modifiers at play when it comes to ship. The Luddic Path are Luddic Chruch extremists that utilize terrorism and suicide ships in the name of forcing people to give up modern technology. Few hours because at that point your computer will melt when AI throws 5000fp fleets with 80 onslaughts and 120 misc. Planet names: Inner Light, Golden Path, Busy Child. I used this ship for the legio uprising bounty (and to wipe the hegemony) and it was great. Download Link. There are other variants with different loadouts but I just grabbed a random one for each, if you want to find more, and filename in "Starsectormods[modName. Uniquifying the Factions, Part 1. - Prism's Ship Market heavily nerfed as an industry all around. e. Toomuchsheep • 4 yr. Terran = “new terra” desert = new Sahara/new Arizona. 1a RC6. Two of these should spawn per game, and they will spawn in systems with a blue giant. I've grown fond of this combat ring/star type of abomination. Feel free to replace any images you don't like, or steal. 2D RPG/Trade/Fleet Combat Game. Granted some of them don't fit in the tiny name box, but. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. magiclib`. Godlike captain inclusion not guaranteed. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. each mass D-modded ship will 100% want at the very least reinforced bulkheads, so you can recover it when it dies. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than. Unlike the bonus XP calculation, it is not affected by d-mods, nor by civilian status. Also adds virus bombing planets if you want to go full Inquisition on people. The Paragon alone can win a 1 v 3 with other Capitals. Kick ass and take names! Fight through a horde of random ships, elite mooks, and. Wait for a couple salvos from your needlers to ruin their flux, get in their face, activate your high energy focus, and watch them die. 0 coins. You have the Ragnarok from missing ships, a refitted sporeship from path. 8. I like to keep a couple of Omens in my fleet and their emp weapon leads to me naming them something like Magni, Modi, Raiden, or Raichu depending how stupid I feel that. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. Array of elements and weighting values If an invalid name source is specified and the ship namer picks that source, it will fall back to using all available name sources. 1. Oh hey, that's a good point actually. . Or it might have been more than 6 fighters/bombers in a wing crashes the game. Come on Alex. Subscribe to the channel here: don't always play High-Tech factions, but when I do, I play ScalarTech Solutions. 2-No Reckless officers, they will usually take bits of damage every time they attack and die of screen or stay to close to an exploding ship. 12) They are both flagship and AI fits sprinkled all over the place. I typically build it like I would a Zig, with the large slots being taken up by some sort of lance, and the missiles being some OP missiles from the same mod. And I'm hurt that you'd somehow put the Lasher below a Wayfarer, which I feel is in like the bottom five of ships across all sizes. r/starsector. You’ll need to know the name of the ship you are trying to edit, then find the column you want to changeStarsector > Mods > [0. A simple mod that lets ships in battle say some useful (and not-so-useful) things. Spoiler. r/starsector. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. )If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you!You said you had 4 combat ships, what in the name of Ludd are you flying? Also I just noticed that you said you had 15 ships in your fleet, so 11 support vessels. java script to create the contents of a mission. has HVB bounties . (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. ago. ship files, corresponding entries in ship_data. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. This tough little ship has been a mainstay in backwater civilian transport for centuries, and although not pretty, the rugged construction simplifies maintenance and generous bay doors allow for great versatility. 10. Used widely by the Domain for a long-ass time, never actually decommissioned. The Hegemony is the largest faction in the Sector, and controls the most military bases, spread out across most of the systems they control. here. When logged in, you can choose up to 12 games that will be displayed as. csv. 95. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Although Hyperion is a much more effective ship for flanking, it feels too braindead OP for my taste to call it my favorite. Completed meaning I beat all of the challenges in end game. 1a-RC6] (31. It offers various ship types, from agile frigates to massive battleships, creating numerous strategic options for players. Nude hunter 2. 0. It's only downside is the very short range (300). Wolf,wolf,Frigate,displacer,5,1500,150,2250,1875,150,50,150,130,100,60,120,200,FRONT,,150,0. Wiki: is a massive thing, one you shouldn't ignore. 10. open/close all folders. ago. 1a) A Guide to (AI-Friendly) Ship Loadouts. Starsector. 98. VengefulJeweddit • 1 yr. Triarii - Drones, Shields and Armour. Hazard Mining Incorporated has the Locomotive and a (LP) version of it. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Support Ships Pack. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. Diplomacy events see faction relationships changing over time. Ships come in many different shapes and sizes, and so do their names. 2 Ion cannons for pressure & ion dmg. Go to starsector r/starsector. e. Fighters have . I usually assign personalities to ships with certain fleet roles, like an astral with a timid or an onslaught with aggressive. Uniquifying the Factions, Part 1. iirc, those small ships dont cost much but have slightly better chances of running away, alongside keeping losses down should some of them not make it in one piece. Step 2: You need the ID of each unique ship in the fleet. "Medieval" isn't quite accurate, but otherwise the shoe fits. close. Starsector. The Domain probes are in many ways some of the crappiest ships you can come across in Starsector. 95a). blast doors is optional, but will reduce the amount of crew you loose if the ship has the spare OP. 0. The laboratory also increase the production of 3 random commodities on your planet)It uses DP not FP. ). If in case you don't have it yet. 3: Delete the UNBOARDABLE tag from their entries. 3, you go to a new weird system and fight fleet, get sierra cruiser. I didnt know vayra's sector edits the name list. ago • Edited 3 yr. . (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. In General (The Domain of Man and its remnants) Hegemony. Being the largest faction, as well as one of the most developed, they produce large quantities of raw materials and industry, including owning a Pristine Nanoforge on. Omega_DarkPotato • 1 yr. A capital ship can have 1,000. The corporation holds the 'bulwark doctrine' of ship design close to their heart and equip their ships with ancient ablative armor. Initially it was a personal project, but since I receive much precious help on the forum, I figure it would be nice to publish it. It is not affected by what ship it is (i. Lmao this gave me a good chuckle. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. Games. That's also my favorite ship, if made correctly you can absolutely solo most of the enemy's fleet. IMO it's really not much like a hammerhead. Starsector gives us a basic explanation of how phase ships work, that being via phase coils and p-space, but I'm curious as to whatever else people have managed to glean on phase ships, be it theory or factual, particularly in regard to what it might actually be like to be on board. ago. The Astral is ~344 meters long; the USS Enterprise (CVN-65) is 342 meters long. III, at less than 1/3rd the cost. Similar to vanilla this is a "soft" limit, and you can exceed it at the cost of increased supply use and reduced burn speed that scales proportionally based on how much you exceed the base limit. Hardened Shields (S), ITU (S), Shield Conversion - Front, Expanded Magazines. 0 coins. Earning a reputation with the various factions in Starsector can be very beneficial, but it is not without its risks. When logged in, you can choose up to 12 games that will be displayed as. In all variants the Buffalo is slow and fragile. Download v4. One of my Astrals is named Lady of the Lake as well. Don't know if this was already done or not, or if this is in the right spot. It also lists what would happen if you added or removed another ship like selected one. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Kraosdada Beep • 5 yr.